AskSubmitAboutTwitterInstagramPrevious pageNext pageArchive

When we think of the aesthetics of speculation, very specific examples of 1970s and 1980s science fiction immediately spring to mind: illustrators Syd Mead and Chris Foss, for example. Interestingly, although many early examples look like computer-generated images, they are painted, and one can’t help but wonder if they actually influenced the look and feel of today’s computer graphics technology. Over the years the use of CGI has evolved enormously in terms of technology but not so much aesthetically.

Speculative Everything, Dunne and Raby, page 102

Why do we have to limit ourselves by what we expect of ourselves? How do we go further into the unknown?

kosmoes asked: your gifs are so trippy o.O <3



you have no idea. 

imagecant stop wont stop


Instructions for what to send to David Horvitz’s mail art show

You can send anything, as long as you send it by mail.

You can send a tiny thing.

You can send a huge thing.*

You can send one thing.

You can send one thousand things.

You are encouraged to be creative with the sending.

You can send things inside a box, or you can send things outside the box.

You can turn your work into a giant envelope.

You can attach a rock to a post-card with scotch tape.

You can attach a piece of corn to a string and tie that to the envelope with the stamps.

You can turn your 6 foot painting into a giant postcard.

You can send your small sculpture in a ziplock bag and put the stamps on the outside of the bag.

You can send your breath, or maybe starlight.

You can write the address on a banana.

You can write the address on a pasta.

You can write the address on a chair.

You can write the address on your shoe.

You can send a fox.

You can send the mailperson to come in and sing a song.

You can send cookies, or a sunrise, or a gust of wind.

I’m so excited to be participating in this. Now, just gotta think of what to send…

Temporary Social Media


Technology has a way of making time simultaneously important and baffling. Communication technologies from speaking to writing to recording sound and sight disrupt temporality, mixing the past, present, and future in unpredictable new ways. This chaotic atemporality is part social media’s…


Recommend: Use All Five’s slideshare on Communication Design from Pre- to Post-Internet